Obrazek
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Nazwa
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Opis
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Warunek wstępny
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Poziomy
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Punkty
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During the day, Vitality regenerates by an additional 10 points per second when not in combat. At night, Stamina regenerates by an additional 1 points per second during combat.
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None
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1
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None
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Increases maximum Vitality by 500.
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None
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1
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None
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Each piece of light armor increases critical hit damage by 5% and fast attack damage by 5%.
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None
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1
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None
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Each piece of medium armor increases Sign intensity by 5% and Stamina regeneration by 5%.
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None
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1
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None
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Each piece of heavy armor increases maximum Vitality by 5% and strong attack damage by 5%.
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None
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1
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None
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Crossbow bolts deal 25% more damage.
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None
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1
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None
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If your current Stamina level is too low, Signs can be cast using Adrenaline Points.
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None
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1
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None
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Increases Adrenaline generation by 5%. Using Signs now generates Adrenaline Points.
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None
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1
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None
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Adrenaline Points increase both weapon damage and Sign intensity.
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None
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1
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None
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Increases maximum Toxicity by 30 points.
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None
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1
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None
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Only one bonus from a Place of Power can be active at any given time, but that bonus lasts indefinitely.
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None
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1
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None
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Doubles the effect of the currently equipped trofeum.
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None
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1
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None
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Strong attacks consume 1 Adrenaline Point. Each blow struck reduces the target's Stamina to 0.
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None
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1
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None
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Enhanced Armor and Enhanced Weapons buffs now last +$l$% longer.
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None
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1
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None
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Vitality regeneration after eating is increased by +$l$%.
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None
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1
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None
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If available, Adrenaline Points will be consumed to reduce the Toxicity cost of drinking potions by 33% per point. Does not affect mutagen decoctions.
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None
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1
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None
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Instead of its previous effect, Trans bojowy now increases critical hit chance by 80% per Adrenaline Point.
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None
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1
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None
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Damage dealt by a bomb's explosion generates 0.1 Adrenaline Points.
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None
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1
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None
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You can shoot one additional bolt before you must reload.
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None
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1
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None
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Maximum inventory weight is increased by 60.
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None
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1
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None
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